local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
main_id = 10111
L0_1 = {}
L1_1 = 1011101
L0_1[1] = L1_1
sub_ids = L0_1
L0_1 = {}
rewind_data = L0_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc141301"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 141301
L3_1.pos = "Q1011102Jack"
L3_1.scene_id = 20032
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.alias = "Npc141101"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 141101
L4_1.pos = "Q1011102Stanly"
L4_1.scene_id = 20032
L4_1.room_id = 1
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1011103"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc141301"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 141301
L3_1.pos = "Q1011102Jack"
L3_1.scene_id = 20032
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.alias = "Npc141101"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 141101
L4_1.pos = "Q1011102Stanly"
L4_1.scene_id = 20032
L4_1.room_id = 1
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1011104"] = L1_1
L0_1 = {}
quest_data = L0_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Wendy"
L3_1.script = "Actor/Quest/Q301/Wendy301"
L3_1.id = 1001
L3_1.pos = "Q465Diluc2"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1011101"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc141301"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 141301
L3_1.pos = "Q1011102Jack"
L3_1.scene_id = 20032
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.alias = "Npc141101"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 141101
L4_1.pos = "Q1011102Stanly"
L4_1.scene_id = 20032
L4_1.room_id = 1
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1011102"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Wendy"
L3_1.script = "Actor/Quest/Q301/Wendy301"
L3_1.id = 1001
L3_1.pos = "Q1011106Wendy"
L3_1.scene_id = 20032
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.alias = "Npc141301"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 141301
L4_1.pos = "Q1011106Jack"
L4_1.scene_id = 20032
L4_1.room_id = 1
L4_1.data_index = 2
L5_1 = {}
L5_1.alias = "Npc141101"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.id = 141101
L5_1.pos = "Q1011106Stanly"
L5_1.scene_id = 20032
L5_1.room_id = 1
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 20032
L3_1.pos = "Q1011106Player"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["1011106"] = L1_1
